It fascinates me that anima in Latin is translated to soul, and the difficulty that is faced by the subjects of this paper to capture a human-like soul in an animated object.
Chances are there aren't many people who haven't experienced high profile animation in modern movies. From Jurassic Park to the special effects of Avatar, there has been significant advancements in animation. I took to the article in that there are so many different objects that are difficult to animate. I would have never imagined that milk would be the most difficult. It is a as simple as one perceived color in a glass, but the details that are seen by the naked eye are so much harder to capture in animation. I would have guessed that there would me more struggles animating trees or humans but there is so much detail in every object.
I argue, in a naive sort of belief, that I don't think it is necessary for animators to master all 5,000 facial expressions capable of humans. While we will perceive the falseness of the object being animated, there is nothing wrong with it not being perfect. There is a separation between reality and imagination and personally I don't see anything wrong with that fact. Why does the movie industry believe that making all movies 3D will entice viewers to want to see their production even more? I'm a fan of the fiction of movies and then I promptly return to reality. It is impressive that so many advancements have been made, but a certain point animators need to be happy with their work and enjoy the real world; take time to smell the real roses, not the artificially animated ones on the green screen behind you.
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